Ryan M(@diablohead) 's Twitter Profile Photo

Using multiple slopes in a scene is better than I expected & easy to setup, just one actor shared between slopes and a trigger with some co-ordinates, it just works!

Orange bar on the right is the GBC cpu. Slopes are not performance free, big cost.

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Scombert(@ScombertScumble) 's Twitter Profile Photo

Run Bandit Run, a 2D platformer gameboy game that me and my friends have been working on, was awarded first place in nationals of the Business Professionals of America design category!

I couldn’t have done it without my team!

Run Bandit Run, a 2D platformer gameboy game that me and my friends have been working on, was awarded first place in nationals of the Business Professionals of America design category!

I couldn’t have done it without my team!

#gameboy #gbstudio #homebrew #indiedev #gamedev
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Repugnant Bounty(@RepugnantBounty) 's Twitter Profile Photo

The DMG version of Repugnant Bounty is still SUPER slow. See the final time? In the colour version that can get all the way down to just 50 minutes for myself... meaning I have just over an hour's worth of severe lag I have to fix before I can release this version.

The DMG version of Repugnant Bounty is still SUPER slow. See the final time? In the colour version that can get all the way down to just 50 minutes for myself... meaning I have just over an hour's worth of severe lag I have to fix before I can release this version. #gbstudio
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Maven Prop Trading(@Maventrading) 's Twitter Profile Photo

Why choose us? 🤔 Let our traders tell you 👇🏼.

Affordable challenges 💰
Easy Funding 💪🏼
Quick payouts 💸
Simple rules 📈
Cool community 😎

Try a Maven challenge and get funded now!

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Disturbiografia(@joymachs) 's Twitter Profile Photo

I'm still preparing things for Friendly Curse's first update! There is a lot of code cleaning and organization for now, but I implemented two new states (knock doors and jumpscare), and we can walk on the stone fence like a cat! 🐱

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Zeichi Gameplay Short(@Zeichi_Shorts) 's Twitter Profile Photo

I'm working on a technical demo for a monster-card-catching game concept that has been assigned to me. The RPG aspect is relatively easy, but I was concerned about the combat and switching mechanics.
I used some Pkm for this example.

Nio107 ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ

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Rubenretro(@_rubenretro_) 's Twitter Profile Photo

🙋‍♀️Think you know everything about Retro Culture? 🕹
Prove it by completing the Retro Quiz Tower Trial and get the friendship of the monsters.

PLAY IT NOW FOR FREE: rubenretro.itch.io/rqtjam

🙋‍♀️Think you know everything about Retro Culture? 🕹 
Prove it by completing  the Retro Quiz Tower Trial and get the friendship of the monsters.

PLAY IT NOW FOR FREE: rubenretro.itch.io/rqtjam

#GBstudio #gamedev #pixelart  #gameboyshowdown
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GeeBee(@oppoko777) 's Twitter Profile Photo

GB Studio3を使って、ゲームボーイでスプライトを使わずないアニメデモを作ってみました(GB Studio2でも作成可)!

ちょっとチラついてますが、どこかで見たような怪盗団のメンバー(ペルソナ5ではない)が走ります!



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THE Connect(@Connect_by_THE) 's Twitter Profile Photo

Zhejiang University SDG Global Summer School is open for applications! The virtual program welcomes students to take credit-bearing courses on from Jul 31 to Aug 14. Apply before: May 31, 11:59 p.m. (GMT+8) Learn more at bit.ly/3pPShds (Sponsored by Zhejiang University)

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MaxBeforeTheOne(@MaxBeforeTheOne) 's Twitter Profile Photo

Brought in another crazy character who will help you keep track of your candy collection. Looking to work on solidifying a proper style for visuals like menus and such next. elopment

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